Dandelion's Home
A procedural model project creating photoreal dandelion in a cozy twist. Responsible for all aspects, using Houdini render with Redshift and composite lighting in Nuke.
Breakdown
Overall nodes
Creating seed using groom, then would use this seed to scatter around the dandelion bud
Creating other plant decoration model using L system
When randomizing dandelion and other plant decoration. Additionally, this scene utilize pack node to optimize the scene.