Dandelion's Home

A procedural model project creating photoreal dandelion in a cozy twist.
Responsible for all aspects, using Houdini render with Redshift and composite lighting in Nuke.

Breakdown

Overall nodes

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Creating seed using groom, then would use this seed to scatter around the dandelion bud

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Creating other plant decoration model using L system

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When randomizing dandelion and other plant decoration. Additionally, this scene utilize pack node to optimize the scene.

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